The problem with Wizards right now is that we burn through our mana in a few casts and then are forced to close the gap and use melee or bring an inventory of expensive pots with us to re-up. I think i've got a solution that makes sense.
Arcane Strike should be made like a melee's basic attack. Give it a cooldown of about 1 second (The normal speed of a one hand sword) and have it do about as much damage as an on level store-bought sword. So at Rank 2 (Level 10) it'd do about as much damage as an Iron Longsword. Then decrease the amount of mana required to cast to something miniscule like 5 to 10 (Depending on Wizard's starting mana.) Now, to go along with this we need to tone the damage done by staffs way down to the point where they do almost nothing. I hit bat's for 35+ damage at level 10 with them for god's sake. Maybe this way we can actually play the class like it's a caster instead of just a squishier Fighter.
We can leave the bulk of our mana for our nuke spells like Fire Blast. We'd still have to use mana pots but only sparingly and only if we wanted to increase our DPS to level quicker, almost like how a Guard or Fighter chooses when to use his skills rather then them being mandatory.
I'm not sure if Cele's have this problem but I'd assume so, in which case this could easily apply to them. I know you've probably got a lot of things to do concerning the game Zoso, but something really needs to be done because casters have to jump through hoops to level.






